FAQ
What games can Glydr be used with?
If you can use a keyboard, mouse, or gamepad in the game, you can use Glydr for input. We include a few profiles for different games, but you're encouraged to build your own to suit your play style. We encourage users to share ideas on our Discord server.
Can I use Glydr along with a keyboard, mouse or gamepad?
Indeed, you can. Unless the game has some limitation on number of input devices, there is typically nothing keeping you from entering some input commands from Glydr while at the same time entering input from another peripheral. Some anti-cheat mechanisms do inhibit movement coming from a second mouse.
Do I stand or sit?
Glydr is designed for use only by a person who is seated with the device slightly in front of their chair so their feet can be placed flat on the top of the footpads and the heels and toes can be tilted easily from zero to nine degrees in either direction (plantarflexion and dorsiflexion). Glydr's are well-constructed, but they should not be abused by standing on them.
What's the use case for Glydr?
It's really up to you. Glydr enables anyone with the ability to control their feet fairly well up to several degrees of plantarflexion and dorsiflexion. The ability to control eversion (rolling your ankle outward) adds another dimension of control that is optional.
Why put everything on your hands and fingers when your feet may be quicker in some cases. It's nice for repeated or long key or button presses.
If you agree there is a use case for pedals in cars, on drum sets, and other activities, you have to consider that there is a use case for control pedals in gaming and PC use.
Why haven't gamers and PC users been using their feet?
We suspect that the main reason gamers haven't been using a foot device is because they haven't been offered anything beyond sim pedals and floor buttons.
Can Glydr be used with only one foot?
Yes. If you only wish to use one foot (like I do for some games), it's certainly possible. Just configure everything as if the unused pedal is in the neutral position. If you decide to use the flap, just make sure to configure for the unused pedal to be in the Up position.
How hard is it to tilt the pedals?
Each pedal has a spring under the toes and another under the heel. The amount of effort it takes is similar to an accelerator pedal in a car. It's best to experiment so you have equal leverage for both pushing your toes down and pushing your heel down. Most find the best positioning is to have the foot placed with the arch of your foot over the center axle with Glydr close to the chair so your calf is nearly straight up. Just as you might need a break on a long trip while driving, you should be prepared to take breaks, especially when first getting used it.
It's possible to use just the front side of the device like a simple pedal by placing your heel on the floor and your toes on the front edge of the pedal - either analog or as a button or key.
What are the flaps for? Can they be buttons?
The flaps are designed to enable another natural movement to add to Glydr's functionality. They can be thought of as reverse buttons because they are normally pushed down and when the user either lifts their foot or rolls their sole open (eversion) the flap rises up to 9 degrees. To be used as a button, one sets the threshold at which the flap is deemed to be "UP". In the profile mapping view, a user can choose a specific input to be generated when either flap is up and both the footpads are flat - that's like a button. And the user can choose the input to be generated for any of 16 combinations of footpad tilt and flap position. There's even the potential to define inputs for 32 combinations when using overdrive. So you might see the flaps as buttons or modifiers or just part of the set of positions.
Initially, you might want to avoid profiles that require the flaps until you have the hang of having your feet on the pedals. You can do a lot without using the flaps. With Overdrive, you can have 8 different actions without using the flaps.
How do I configure and control Glydr?
We have created an application called "Glydr Control Panel". This can be downloaded from our website and installed on a Windows, Linux, or MacOS PC. When a Glydr is connected to the PC and turned on, the Control Panel will detect it and identify the current version of its firmware; the active profile; and the option settings for the peripheral LEDs, haptics, and sound. The user can choose from existing profiles or create their own from scratch or from the existing templates.
With one exception, Control Panel does not have to be running order for Glydr to perform as an input device. The exception is the GlydrXlator feature that will soon be included in the Windows version of Control Panel. GlydrXlator translates the generic game controller input into Xbox 360 controller or Dual Shock controller input, so that it will work with Steam games and other games that require one of these.
Users can set Control Panel to start when the system it's on starts. It can also be set to minimize to the system tray versus the taskbar. When using the GlydrXlator, it will automatically minimize to the system tray, so it continues to operate.
Control Panel has color scheme options for those who have a preference for bright colors or more muted ones.
LED patterns are currently - solid, scanning on each side, running around the device, breathing, a rainbow wave, and an activity level indicator pattern. All but the rainbow wave can be in any color. We plan to add an option to have the LEDs automatically turn off when the device is inactive for a period of time (sleep mode).
Haptic vibrations are available to buzz briefly when an action is initiated or when an overdrive action is initiated. It also provides the option of turning off the buzzes during the device's starting sequence - before and after the automatic center check that resets the center 'flat' position.
Options can be set for the device to chirp when an action is initiated and to play a faint 4 note tune when the center check is complete and the device is ready to put your feet on.
The Control Panel also provides support options and the ability to update the firmware and to update itself.
Download Glydr here: https://glydr.gg/pages/downloads
What platforms can Glydr be used with as a Keyboard/Mouse?
Glydr appears as a standard keyboard and mouse combo on pretty much any device that accepts keyboard and mouse input. This includes PCs running Windows, Linux, or MacOS.
It can also be used for keyboard/mouse input on an Xbox or PlayStation, but the Control Panel is not available on those platforms so the device must be configured on a PC.
What platforms can Glydr be used with as a Game Controller?
Glydr appears as a generic game controller on any device that accepts that type of input. This includes PCs running Windows, Linux, or MacOS. We're currently beta testing the new GlydrXlator feature integrated into the Control Panel. GlydrXlator translates the generic game controller input into Xbox 360 controller or Dual Shock 4 controller input, so that it will work with Steam games and other games that require one of these. This feature will also merge input so that Glydr and another controller will appear as a single Xbox 360 or DS4 controller. [Let us know if you are interested in being a Beta tester].
Glydr will not operate as a game controller on Xbox, PlayStation, Switch or other game platforms that have proprietary game controller handshakes and do not support a generic gamepad.
Can I control mouse (cursor) movement with Glydr?
Yes! For certain FPS games you will find the “hoverboard-style” option of controlling horizontal mouse movement quite intuitive and helpful. Alternatively, you can control horizontal mouse movement with a single pedal and vertical mouse with the other pedal.
Can I scroll with Glydr?
Yes! For web pages, documents, code files, and spreadsheets, there’s nothing more natural than using Glydr to control scrolling. You can control horizontal scroll with one pedal and vertical scroll with the other.
What game controller actions can be done with Glydr?
You can assign any toe or heel position to either press and hold or single click any gamepad button including the D-pads, home, select, bumpers, and A/B/X/Y or DS4 buttons.
You can assign left trigger analog level to a single pedal and right trigger with the other pedal. Choose the toes or heels for each one. It's your choice whether to set the deadzone in the Glydr control panel or in the game settings.
You can assign either axis of either of the 2 thumbsticks to either pedal. It's fully analog and it's your choice whether to set the deadzone in the Glydr control panel or in the game settings.
Can I assign strategy game/MMO hotkeys in my Glydr profile?
That's one of our favorite uses of Glydr! We get tired stretching our fingers to access hotkeys so Glydr represents an amazing tool to focus your hands on your moment to moment actions while your feet can take care of contextual hotkeys.
How do I create a new profile?
In the profile library, you just click the Create button and populate the name, game names, notes, author name, and the selection of either Keyboard/Mouse or Gamepad. Then you will be taken to a view of the mappings and you can either select a blank or one of the several templates. One of the first things you must decide is whether to enable the sole flaps which quadruples the mapping cells. Since Glydr was envisioned as a dual foot device, rather than independent pedals, the current mapping view requires every combination of pedal positions for which you want input to be populated. We're working on improving the useability of the mapping views, so be patient and don't be afraid to share your profile with us and get our help in order to accomplish your goals.
What is Overdrive?
Overdrive is a feature that enables you to do more with the 2 pedals than a single action. You can define an overdrive mapping for any of the 8 combinations of pedal positions. We don't currently take flap position into consideration with overdrive. There are a couple ways to use overdrive.
The initially envisioned way to use overdrive is to define a key or key combination on one of the pedal positions such as both toes down ('w' for example) and then defind another key ('left shift' or 'spacebar' for example. The 'w' is pressed when both toes are out of the deadzone and the overdrive key is added when both toes are tilted greater than 85% of the max from flat.
The other way that overdrive can be used is how you can achieve 8 different inputs without the flaps. The four base combinations are each assigned a key or key combination - so both toes is one, both heels is another, and the two toes and heels combinations are the others. then the four individual pedal overdrive positions are each assigned a key or key combination. This applies to gamepad buttons too. We came up with this thanks to one of our Discord members who asked for a way to distinguish one pedal from two pedals. Without Overdrive, when pressing two pedals at once, the input for a single pedal would always fire before the second pedal exited the deadzone. With Overdrive, the dual pedal positions fire as long as neither pedal hits an overdrive position first.
What keys are available in Keyboard/Mouse profiles?
We support any key on a typical U.S. keyboard including arrow keys, numeric, special keys, and function keys. We can support function keys up to F24.
What mouse buttons are available in Keyboard/Mouse profiles?
We support the left, middle, and right buttons and 3 additional buttons that are identified in the HID profile as 4-6 which are commonly used as side buttons.
Where is the product built?
The first batch of devices have been built in our assembly facility in Plano, Texas. Our materials are sourced from the U.S. when possible. Our aluminum bases are fabricated in the Dallas area and our springs are sourced from California. We import our plastic from China and electronics from Taiwan.
How would I use Glydr for VR input? Do you have an SDK?
The primary way Glydr can be used for controlling movement or actions in virtual reality applications is as game controller input. Of course, it depends on the application's openness to allowing game controller input. We don't have an SDK for Glydr, but we recommend that application and game developers include support for continuous locomotion and actions by including the OpenXR library in their development environment. We've used this with Unity to demonstrate the capability, and we think it is a great option for locomotion using the hoverboard steering profile.
Will Glydr work with an Xbox Adaptive Controller?
Although someone said it does on our Discord, we have not been able to verify that it will work as a USB input to the XAC. We're planning to see if there is a way we can get it working, but can't promise when.
Can Glydr be used as a game controller with an Xbox, PlayStation, or Switch?
Glydr will not operate as a game controller on Xbox, PlayStation, Switch or other game platforms that have proprietary game controller handshakes and do not support a generic gamepad.
Can Glydr operate over wirelessly as a Keyboard/Mouse or Game controller?
Not yet. Although the device has the capability for this, these wireless features have not been enabled in the firmware. We plan to offer add wireless functionality at a later date.
Is there an on/off switch?
There's a button switch on the front side of the device that turns the Glydr on by being pushed in. You can even use the toe of your foot to gently turn it on and off.
What's your return policy?
If the Glydr doesn't work for you and you want to return it, we will refund the amount you paid as long as you let us know within 30 days from the date you receive it. It helps a lot if you retain the box and packaging that it came in. Let us know at support@glydr.gg.
When will you ship to Europe?
We recently completed CE certification testing and have prepared the RoHS and REACH documentation required for delivering to Europe. EU and UK deliveries are expected to start very soon. If you are a Kickstarter backer, we will be sending an email with a link to finalize shipping details.
When will you ship to other international destinations?
We cannot specify dates. We are finalizing certification testing for Australia, Japan and Taiwan. Testing for Korea is pending further investment. We have heard that some people have used a U.S. forwarder to obtain a device, but we cannot sanction that.
Are you looking for investors?
We do welcome enquiries about investing in Glydr. We're a C corporation registered in Delaware. For information, reach out InvestorRelations@glydr.gg.
Can I talk to someone?
We love to talk to our customers and prospective customers. Just send us an email at support@glydr.gg or call 1-877-464-5937 (877-GOGLYDR) and if no one is available to take your call, leave a message with your name, number, and the best times to reach you.
Do you take suggestions?
We love your questions and suggestions. Just submit your question here or email us at support@glydr.gg.
Where can I find out more about Glydr?
Our Discord is a great place to read some of the comments about Glydr and get suggestions from other Glydr users. Invitation to join is: https://discord.gg/PTx5aHDvFX